Where do great ideas come from? How can you tell if your idea will make sense?
Jesse Schell has been designing VR experiences for nearly 30 years — and he’s learned a few things about finding and following the best ideas. Jesse stopped by Gschool recently to share some hard-won advice for how to design great VR games.
As part of a long, fascinating session and AMA, Jesse shared 5 tips for designing VR games.
- Focus on bodily presence
- Build games that use bodily presence
- Work to eliminate motion sickness.
- Turn limitations into creative inspiration
- Tune the core action first
Intrigued? Watch the video to absorb Jesse’s brilliant, hard-won advice.
Do you want access to designers like Jesse? Check out Gschool, our high-impact learning community for rising product leaders. Gschool delivers the tools and training that’ll supercharge your success, delivered as a convenient, all-inclusive monthly membership.