5 Tips for designing VR games with Jesse Schell

Amy Jo Kim
2 min readAug 8, 2020

Where do great ideas come from? How can you tell if your idea will make sense?

Jesse Schell has been designing VR experiences for nearly 30 years — and he’s learned a few things about finding and following the best ideas. Jesse stopped by Gschool recently to share some hard-won advice for how to design great VR games.

As part of a long, fascinating session and AMA, Jesse shared 5 tips for designing VR games.

  1. Focus on bodily presence
  2. Build games that use bodily presence
  3. Work to eliminate motion sickness.
  4. Turn limitations into creative inspiration
  5. Tune the core action first

Intrigued? Watch the video to absorb Jesse’s brilliant, hard-won advice.

Do you want access to designers like Jesse? Check out Gschool, our high-impact learning community for rising product leaders. Gschool delivers the tools and training that’ll supercharge your success, delivered as a convenient, all-inclusive monthly membership.

If you’re ready to innovate smarter & level-up your product design skills, check out Gschool and get on the early-bird list.

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